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 [Port- Nintendo Ds]Chrono Trigger

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MensagemAssunto: [Port- Nintendo Ds]Chrono Trigger   [Port- Nintendo Ds]Chrono Trigger EmptyQua Abr 15, 2009 3:56 am

[Port- Nintendo Ds]Chrono Trigger Chrono_trigger

Chrono Trigger (クロノ・トリガー ,Kurono Torigā) is a console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System
in 1995. The game's story follows a group of adventurers who travel
through time to prevent a global catastrophe. Square re-released a
ported version by TOSE in Japan for Sony's PlayStation in 1999, later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles in 2001. A slightly enhanced Chrono Trigger was released for the Nintendo DS on November 25, 2008 in North America and Japan, and went on sale in Europe on 6 February 2009. It was not released in PAL territories until the DS version.
Chrono Trigger's development team included three designers that Square dubbed the "Dream Team", consisting of Hironobu Sakaguchi, creator of the Final Fantasy series, and Yuuji Horii and Akira Toriyama—two freelance designers known for their work on Enix's Dragon Quest series. Kazuhiko Aoki produced the game. Masato Kato wrote most of the plot, while composer Yasunori Mitsuda scored most of the game before falling ill and deferring remaining tracks to Final Fantasy composer Nobuo Uematsu
Chrono Trigger was well-received by reviewers and commercially successful. Nintendo Power magazine described certain aspects of Chrono Trigger as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics.
The game's SNES and PSX iterations have shipped more than 2.36 million
copies in Japan and 290,000 overseas as of March 31, 2003. Chrono Trigger DS has shipped 490,000 copies in Japan and 220,000 in North America as of December 2008.
Nintendo DS release


On July 2, 2008, Square Enix announced that they were officially planning to bring Chrono Trigger to the Nintendo DS handheld platform. Composer Yasunori Mitsuda
was pleased with the project, exclaiming "finally!" after receiving the
news from Square Enix and maintaining, "it's still a very deep, very
high-quality game even when you play it today. I'm very interested in
seeing what kids today think about it when they play it. Square Enix touted the game by displaying Akira Toriyama's original art at the 2008 Tokyo Game Show.
The DS re-release contains all of the bonus material from the PlayStation port, as well as other enhancements.
The added features include a more accurate translation by Tom Slattery,
a dual-screen mode which clears the top screen of all menus, a
self-completing map screen, and a default "run" option.
Masato Kato participated in development, overseeing the addition of the
monster-battling Arena and two new areas, the Lost Sanctum and the
Dimensional Vortex. One of the areas within the Vortex uses the "Singing Mountain" song that was featured on the original Chrono Trigger soundtrack. These new dungeons met with mixed reviews; GameSpot called them "frustrating" and "repetitive", while IGN noted that "the extra quests in the game connect extremely well.It was a nominee for "Best RPG for the Nintendo DS" in IGN's 2008 video game awards. As of 2008, the Nintendo DS version of Chrono Trigger was the 22nd best-selling game in Japan.
Source : Wikipedia